Pop IDs can be read by hovering over a pop in the population tab.Unless the starting system or galaxy were modded, the player's starting science ship will always be 0. Ship IDs can be read by hovering over a ship in the fleet window.Unless the starting system or galaxy were modded, the player's empire will always be 0. Empire IDs can be read by hovering over an empire's flag in the contacts menu or its borders on the galaxy map.Unless the starting system or galaxy were modded, the player's starting ruler will always be 0. Leader IDs can be read by hovering over a leader in the leaders or empire menus.Unless the starting system or galaxy were modded, the player's species will always be 1 for the main species and 2 for the syncretic/cyborg/bio-trophy/prepatent species. Species IDs can be read by hovering over a species in the species menu.Species, leader, empire and pop IDs however are defined when the game is created and have to be found with the debugtooltip command. Most IDs are predefined and can be found on the ID page.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |